I don’t have time to write much, but I recently took the latest version of SharpSteer from CodePlex and updated it to run with XNA4. You can download the updated SharpSteer for XNA4 here.
Unfortunately, at this point I don’t remember how extensive the changes were. But I don’t think it took me very long, so the changes were probably minor to fix compile-time errors.
Hey thanks for the update on the CodePlex Page, I will test it and see if works with XNA4 Refresh 🙂
Cool, let me know if you have any issues!